Some State Transitiosn From the Cards [enjoy them]

Here you can see some examples
*** The Transition is underlined ***

3D Synch “Normal” Transitions Siteswaps . (6x,4xF) (8x,0)(ax,0)(0,2xF) (8x,0)(0,4xF)(0,0)(4x,4xF)(0,4xF) (2x,4xF)

3D Asynch “Normal” Transitions Siteswaps . 93F00 75F000 3F33F 72

Other Transitions

3D Synch Cascades Transitions Siteswaps . (6x,0)(0,6x)(6x,0)(0,6x)(6xF,0)(0,6xF)(6xF,0)(0,6xF)

Complex Notation including the Sticks [Useful for 1 Diabolo Tricks]

In this kind of notation we will mostly use multiplex throws because when we are juggling with diabolos we have to accept that the sticks are in our hands, and when we throw or catch the diabolo in the string we have to keep the stick in the hand.

We will consider the string like聽a surface where we can control the time that the diabolo is there (like when we do table juggling).

We have to realise that the sticks are attached by the string.

In the simulation we will use balls as sticks because is easier to see it in the simulator.

This siteswap works like balls siteswap so please read the section 鈥Simple Two Hands Diabolo Siteswap鈥 to understand the meaning of the numbers.

In addition to the 鈥淪imple Two Hands Diabolo Siteswap鈥 now we have multiplex throws

[32]聽 3 is what the diabolo will do, 2 is what the stick will do.


By the way, we will see some simple examples that will help you to understand what I’m talking about.



1D Orbits . [3F2]22[32]22
1D “423” siteswap . [3F2]22[42]222

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