In this kind of notation we will mostly use multiplex throws because when we are juggling with diabolos we have to accept that the sticks are in our hands, and when we throw or catch the diabolo in the string we have to keep the stick in the hand.

We will consider the string like a surface where we can control the time that the diabolo is there (like when we do table juggling).

We have to realise that the sticks are attached by the string.

In the simulation we will use balls as sticks because is easier to see it in the simulator.

This siteswap works like balls siteswap so please read the section “Simple Two Hands Diabolo Siteswap” to understand the meaning of the numbers.

In addition to the “Simple Two Hands Diabolo Siteswap” now we have multiplex throws

[32]  3 is what the diabolo will do, 2 is what the stick will do.

 

By the way, we will see some simple examples that will help you to understand what I’m talking about.

 

 

1D Orbits . [3F2]22[32]22
1D “423” siteswap . [3F2]22[42]222